The game will put this edited Ammo drop everywhere else necessary anyway. This will end up setting a possibility to drop a rare instead of magic. (of course if both are 1024, then it's a 50-50 chance) Magic = chance for magic (1024 is a 100% or so it seems) Rare = chance for rare (1024 is a 100% or so it seems) Prob3 = (you'll have to distribute your Probabilities for all the arrow drops anyway)ĪBOVE (make sure it's above, anywhere above will do, but ABOVE) the Ammo drop line, create a new line (or copy) and make it look like this: Note: if you allowed rares, then you may need to have a separate drop line for the magical arrows. Just add a possibility that your aq1 (or whatever 3code) drops. I did a lot of changes here, but basically the line you need to edit is Ammo i think. Rare = 1 (if you intend to allow rares, else 0) Itemtype = (this can be anything, it's a naming column for reference)Ĭode = bwq1 (or whatever you chose for a 4code) Say, you could allow Burning Arrows from prefix, or Arrows of Storms from suffix.Īgain copy the line for arrows (bowq) to the bottom. Basically what you need to do is add your 4code (for me it's bwq1) to any of the affixes that you wish to spawn on your magic arrows. Magicsuffix.txt was the one I added stuff for, you can edit both prefix and suffix if you wish. Type = bwq1 (any code will do, again it's clearer for arrows +1)ĭepending on whether you intend for the arrows to spawn randomly or buyable or both, edit the seller lists and permstoreitem. You should copy the line for the normal arrows and paste it right at the end.Ĭode = aq1 (any code will do, but it's clearer for arrows +1) We have arrows (normal d2 stuff), arrows +1 and arrows +2 (basically empowered versions) Thus we've added even more lesser-known Horadric Cube recipes so players can transmute to their heart's content.Hiya~, we've got upgraded/magical/rare arrows and bolts in BG Mod. Missing out on some Horadric Cube recipes in Diablo 2: Resurrected can often result in handicapped gameplay since they make things simpler. It just so happens that the recipe list for the Horadric Cube is quite vast, meaning there ought to be some players out there who still haven't come across some of the more useful ones. Updated on December 31, 2021, by Sid Natividad: Everyone's Horadric Cubes are hard at work in providing players some fuel or some motivation to keep them adventuring to Hell and back. Meanwhile, some players may have been fans of the second game for two decades, but are still unaware that these recipes exist. Some of these lesser-known recipes are even crucial for the late game in Diablo 2. Runewords take the forefront of the Horadric Cube recipe lists, leaving some rarer recipes unknown by a good percentage of players. RELATED: Diablo 2: Best Mods For The Game (& How To Install Them) The Horadric Cube is the biggest offender here, and Runewords are the best example of how much players needed monumental experimentation in order to come up with a list that many players take for granted. Not merely a container for arrows and bolts, the quiver often contains mystic properties. It doesn't help that many of these mechanics are poorly explained, and require some expensive trial and error. Quivers are a Demon Hunter -specific item type Off-Hand item introduced in Diablo III. Being a 20-year-old game, Diablo 2is making lots of players' heads itch with its complex and archaic game mechanics.
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